Hello, I'm
Patrick Murphy.
I love programming.
A website with various tools to help manage, cope, and track mental health issues. Created with React + Redux, Express, Node, and Postgres. Deployed on Heroku.
A project to demonstrate how A* and Djikstra's Pathfinding algorithms work. Created with React, and deployed on Github Pages.
A work in progress application to help people track which activities improve their mood over time. Created with React Native + Expo + SQLite
Designed to make the creation of 3d primitive colliders easier in Unity. Uses vertex selection tools to generate primitive colliders that perfectly fit the mesh. Available on the Unity Asset Store.
Calculates mass for Rigidbodies from attached colliders and Physic Materials or simple material enums. Also allows for mass calculation from all mesh vertices. Available on the Unity Asset Store.
Plant asset packages created using 3dsmax, photoshop, and a PBR workflow. Available on the Unity Asset Store.
Plant asset packages created using 3dsmax, photoshop, and a PBR workflow. Uses a custom material created for UE4. Available on the Unreal Engine 4 Marketplace.
A golf rpg game with procedurally generated courses and challenges. Unlock abilities and tech and progress through several regions to become a golf pro.